What You Missed – HGC NA Playoffs

One last shot.

This past weekend four teams entered the HGC Playoffs for North America: Superstars, SpaceStation Gaming, Tempo Storm and Gale Force Esports. Competing in a ladder bracket, these teams fought to keep their HGC 2017 season alive. Once a team lost their best of five series, they were knocked out and their season concluded. The last team standing would earn their tickets to compete at HGC Finals at BlizzCon.   

This is the fourth edition of “What You Missed”, a showcase of HGC North America. It features results, standout performances, and major events over the weekend. For those who are under a time crunch, I’ve selected one game from every series and included the VOD to give you a sense of how that series felt. Enjoy!

SpaceStation Gaming defeated Superstars 3-1

A lot of the SpaceStation Gaming and Superstars series can be boiled down to execution. For Game 1, SpaceStation Gaming put all of their eggs in the wombo-combo basket and it simply paid off. During Game 2, Superstars couldn’t heal enough with Malfurion and Stukov to compensate for SpaceStation Gaming’s Gul’dan and Sonya. Superstars executed well to dominate Game 3 behind Erho’s precision Stitches hooks and Srey’s Entombs on Leoric. Ultimately, the series ended in an anticlimactic fashion during a 13 minute Boss fight on Warhead Junction. SpaceStation Gaming looked clean (except Game 3) and prepared to win this series.

If you only watch one game:

Watch Game 1 on Battlefield of Eternity. SpaceStation Gaming drafted a combo-centric team composition, but pulled it off to set the tone of the series.

Tempo Storm defeated SpaceStation Gaming 3-0

Timing their boot camp for the week leading up to the HGC Playoffs was the best possible route for Tempo Storm, a team that looked like they had lost their identity during the second half of Phase 2. Tempo Storm looked focused and their strategy for the entire weekend was calculated.

Overall, their goal to outlast SpaceStation Gaming using double Supports paid off, and they continued to outlive their opponents during team fights. Additionally, reserving nuclear warheads for just the right time gave Tempo Storm a quick victory in Game 2 on Warhead Junction. It is unfortunate that Equinox misclicked his Zeratul heroic during Game 3, because SpaceStation Gaming looked to be in control on Sky Temple.  

Who to Watch:

Pay close attention to Fury throughout the short series. His Garrosh flips in Game 1 were an integral part in Tempo Storm isolating kills. His crowd control as E.T.C. in Game 2 and Anub’arak in Game 3 were stunning to behold. Fury showcased why he is a (if not the) top Warrior in North America.

If you only watch one game:

Watch Game 1 on Braxis Holdout. The matchup was close prior to Level 10 and stayed that way due to Zerg rushes, but Tempo Storm prevailed in the end.

Tempo Storm defeated Gale Force Esports 3-0

As the longest standing roster in North America, Tempo Storm had a large burden to bear coming into the Playoffs. If they lost, BlizzCon would be the first Global tournament that they missed. To win, they would need to get past Gale Force Esports. Continuing their trend against SpaceStation Gaming, Tempo Storm relied heavily on psalm playing Valla with a double Support to back him up.

Throughout the series, Tempo Storm made a point to emphasize map control. Early in Games 1 and 2, the teams would have prolonged fights, but very few heroes would ultimately die. This left Tempo Storm to decide the fate of each map through stronger team compositions and overall execution of their plan. In the end, it felt like Tempo Storm was the better prepared team that also had more confidence.

Who to Watch:

There was a lot of fire and passion from psalm in the post series interviews on Saturday and Sunday, and for good reason. He demonstrated Tempo Storm’s hunger for victory both outside and during the games. He slung maximum damage on Valla in Games 1 and 2, and his Medivh portals set up invasion after invasion to secure kills in Game 3. For those reasons, keep a close eye on psalm.

If you only watch one game:

Watch Game 3 on Towers of Doom. Tempo Storm broke away from Valla and used psalm on Medivh to constantly control every part of the map through fast rotations.

What’s Next?

The top amateur Heroes of the Storm teams are currently competing to earn a place at the HGC Crucible on October 7th and 8th. Lag Force and Even in Death will be defending their HGC spots at 12 PM PDT on the Heroes of the Storm Twitch page: https://www.twitch.tv/blizzheroes.

Amateur Meta Trends: September 15th – 28th

The introduction of Ana to the Nexus this week brought quite a few changes to unpack, which only added to the host of adjustments brought by the September 20th balance patch. It looks like these changes are only slowing affecting the meta though. Overall, the top five heroes in the Warrior and Assassin roles have not changed much over the last month. The Support role is starting to see some more life though. Let’s see how the amateur Heroes of the Storm meta was shaped over the past two weeks!  

Note: The following statistics are based solely on the games streamed during the HGC Open Division and HeroesHype tournaments from September 15th through September 28th. 33 games were analyzed for this article, thus serving as a slice of the overall amateur meta.

Warriors:

E.T.C. remains the top Warrior for the entire month of September, showing up in a staggering 97% of the amateur games studied over the last two weeks. He’s a top priority in drafts, he never made it through the second ban phase. He was played in 21 games and banned in 11 others. It does seem that opposing teams are perfecting counters to him, as his win rate dropped from 63% two weeks ago to its current 52%.

The rest of the Warrior field is much more spread out compared to two weeks ago. Dehaka dropped quite a bit over this period, from 72% participation to 48%. He was played 5 times, banned 11 times, and holds a 40% win rate. Anub’arak and Arthas claimed the 3rd and 4th spots (39% and 30% respectively).

Finally, Garrosh was the 5th most popular Warrior over the last two weeks. He was played in only 3 games but banned in 5 others, winning 66% of the time.

Assassins:

Greymane continues to be the king of the Assassins in amateur Heroes of the Storm. Two weeks ago he was at 81% participation, a month ago he checked in at 68%. Over the last two weeks his numbers nearly topped out, he showed up in 97% of the games analyzed. He was played in 21 games and banned in 11 others. It also looks like players are truly utilizing the Worgen better, as his win rate bumped up 18 points to an impressive 63%.

The next three Assassins merely swapped places around a little bit. Valla showed up in 67% of the amateur games studied, while Malthael appeared in 55%. Malthael’s win rate is rising, it hit 69% over the last two weeks. Genji took the 4th place spot with 52% participation. He was played in 8 games and banned out in 9 others.

Support:

Reghar and Uther tied for the top Support spot over the last two weeks with an 88% participation rate. Rehgar was played in more games (24 compared to Uther’s 19) and had a much better win rate (58% to Uther’s 42%).

The third spot for Support is where things get a little interesting, as Lúcio has skated his way back into the spotlight. Played in 20 games and banned in 2 others, the Overwatch DJ/Freedom Fighter found success in both solo and double support team comps. He boasted a 55% win rate over the last two weeks as well.

Finally, Lt. Morales’ rework has given the medic some much needed love. She was the 4th most picked Support over this period, playing in 5 games and getting banned out in another 5. Her win rate isn’t as clean as Lúcio’s though, as her teams only won 40% of the time.

As always, Tassadar continues to hover around an 80% participation rate. This time he was played in 8 games and banned in 18 others.

What You Missed – HGC NA Week 10

The 10th and final week of Phase 2 for HGC North America has come and gone, giving the 8 professional Heroes of the Storm teams one last chance to practice before the next step. Roll20 esports and Team Freedom are already moving on to HGC Finals at BlizzCon, while Lag Force and Even in Death must fight to stay in the HGC. For the four remaining teams, this weekend was a great warmup for the HGC Playoffs beginning on Friday, September 29th.

This is the third edition of “What You Missed”, a showcase of HGC North America. It features results, standout performances, and major events over the weekend. For those who are under a time crunch, I’ve selected one game from every series and included the VOD to give you a sense of how that series felt. Enjoy!

Gale Force Esports defeated Superstars 3-1

On paper, the first series of the weekend between Gale Force Esports and Superstars should not have been as close as it actually panned out to be. Despite the standings, Superstars showed a lot of life in Weeks 8 and 9 with victories over Tempo Storm and SpaceStation Gaming. On the flipside, Gale Force Esports has struggled lately, losing to the top two teams in North America and just scraping by against Lag Force. Combine recent history with two teams that can get fairly creative with their drafts (I’m looking at you The Lost Vikings), and HGC North America was treated with an entertaining series to start off Week 10. Gale Force Esports rode a few late game team fights to walk away with the win in four games.

If you only watch one game:

Watch Game 4, a back and forth brawl on Infernal Shrines that ultimately gave Gale Force Esports the series.

Roll20 esports defeated SpaceStation Gaming 3-0

Wanting to lock in the #1 seed for North America, Roll20 esports logged in on Friday as a confident team. They had only dropped one game in Phase 2, and their level of comfort was readily apparent in their drafts and the dominant way they won Game 1. Meanwhile, SpaceStation Gaming had substituted Daihuu for Equinox, forcing a shift not only in teamwork, but role assignments as well. Even with the role swaps, SpaceStation Gaming put up a fight in Games 2 in 3. They just couldn’t hold it together long enough to survive late game team wipes from Roll20’s aggression.

If you only watch one game:

Watch Game 3, where SpaceStation Gaming impressed with their map control during the midgame on Infernal Shrines, but Roll20’s team composition was just too strong to beat in the end.

Lag Force defeated Even in Death 3-0

Both of these teams are already headed to the HGC Crucible, but it seems like Lag Force will have a stronger chance at defending their HGC spot in October. Granted, the results of this matchup had no effect, so Even in Death busted out a full Orc team in Game 1 before swapping to more traditional drafts. Lag Force held a firm grip on each game using aggressive calls for teams fights. They secured kills early and often to win their final series 3-0.

If you only watch one game:

Watch Game 3 for another glimpse of Lag Force’s double reset team featuring E.T.C., Lúcio, Genji and Li-Ming (Dehaka was swapped out for Leoric for this game).

Team Freedom defeated Tempo Storm 3-2

If you only have enough time to watch one series from Week 10, it needs to be this one. Tempo Storm has clearly been putting in the work to recover from their recent stumbles in Phase 2. When they won in Games 2 and 4, they dominated Team Freedom in the early game and never took their foot off the gas. When they lost in Games 1 and 3, they lost later on over Boss control. Taking Team Freedom to 5 games, Tempo Storm looks very strong as they prepare for the HGC Playoffs this upcoming weekend.

Who to Watch:

Check out Psalm on Kel’Thuzad during Games 2 and 3. Available for the first time this weekend, the Archlich was picked 3 times and banned for another 4 games. Psalm’s ability to gain Blight stacks early to boost Spell Power made him a force to be reckoned with, and a preview for future games to feature the hero. Psalm’s skill even drew a Kel’Thuzad ban from Team Freedom in Game 5.

If you only watch one game:

Watch Game 5, a 30 minute nail-biter on Battlefield of Eternity. Tempo Storm held on with no Keeps and their Core at 44% for 16 minutes, but Team Freedom was able to finish the game off late.

HGC Playoffs

This weekend, the four “middle of the pack” teams will duke it out for one last chance to qualify for BlizzCon. On Friday, #6 Superstars will face off against #5 SpaceStation Gaming in a best of five series. The winner of Friday’s match will play #4 Tempo Storm on Saturday. Finally, Saturday’s winner will play against #3 Gale Force Esports on Sunday. The winner of that match will earn their ticket to compete at HGC Finals during BlizzCon.

Each of these matches will begin at 2 PM PDT on the Heroes of the Storm Twitch channel: https://www.twitch.tv/blizzheroes

What You Missed – HGC NA Week 9

Phase 2 of HGC North America is quickly wrapping up, and Week 9 finalized much of what will be right around the corner for our 8 professional Heroes of the Storm teams. The week was full of clean 3-0 sweeps, and even a few ever elusive and entertaining “reverse sweeps”. Week 9 also locked in the two teams automatically qualifying to BlizzCon in November, while also determining the bottom two teams that must defend their HGC spot during the Crucible in October.

This is the second edition of “What You Missed”, a showcase of HGC North America. It features results, standout performances, and major events over the weekend. For those who are under a time crunch, I’ve selected one game from every series and included the VOD to give you a sense of how that series felt. Enjoy!

Superstars defeated SpaceStation Gaming 3-2

Both Superstars and SpaceStation Gaming came into Week 9 with high hopes after causing some big upsets during Week 8. Superstars defeated Tempo Storm and SpaceStation Gaming swept Gale Force Esports last weekend, making this matchup an exciting one to watch. After strong wins during Games 1 and 2, SpaceStation Gaming made a risky gamble by choosing Nova during Game 3, which Superstars punished. With consistent control during Game 4, Superstars forced a final close map, where they won to complete the reverse sweep.

If you only watch one game:

Watch Game 5, which ended up being the closest game between these two teams on Dragon Shire.

Team Freedom defeated Even in Death
3-0

Hungry for an automatic bid to BlizzCon, Team Freedom showed no signs of letting up on their opponents this weekend. They started with fast wins over Even in Death in Games 1 and 3, but struggled to put anything together in Game 2 until late in the game.  

If you only watch one game:

Watch Game 2 where Even in Death handedly controlled the first 14 minutes of the game, but Team Freedom put together an excellent comeback.

Team Freedom defeated SpaceStation Gaming 3-0

Team Freedom has been a force to be reckoned with during Phase 2 of HCG North America. With this 3-0 sweep of SpaceStation Gaming, Team Freedom improved their Phase 2 record to 15-4. By utilizing double support team compositions in Games 1 and 2, they drew out team fights by simply out-surviving SpaceStation Gaming.

Who to Watch:

Focus on Nazmas during this series, specifically when he played Valla in Games 1 and 2. Nazmas demonstrated just how much damage can be dished out from the Demon Hunter, especially when you land a well-timed Rain of Vengance.

If you only watch one game:

Watch Game 1, a close battle on Sky Temple that boiled down to one last team fight for the win.

Gale Force Esports defeated Lag Force
3-2

Last week’s HGC matches could be characterized by two upsets, but this week’s matches were all about the reverse sweep. Lag Force’s lethal team compositions in Games 1 and 2 were too much for Gale Force Esports to handle, but they couldn’t keep up with the map pressure Gale Force enforced in Game 4. The third and fifth maps of the series were much closer, so the rivalry between these two teams is still strong this late in the year. Despite the final results, Lag Force has demonstrated revitalized energy in the second half of Phase 2.

Who to Watch:

Pay attention to k1pro on Tassadar for his outstanding efforts to zone with Force Wall and interrupt altar channeling. Additionally, watch the level of comfort Fan has on Valla to risk himself securing late game kills.

If you only watch one game:

Watch Game 3, the turning point for Gale Force Esports on Towers of Doom.

Roll20 esports defeated Gale Force Esports 3-0

Serving as one of the marquee matchups for the weekend in North America, the actual competition between Roll20 and Gale Sports Esports was fairly one-sided. A demonstration of the disparity between these two teams can be seen with Roll20’s record-breaking 5:12 win on Warhead Junction for Game 2. Roll20 simply had better rotations and macro play in Game 1 and they won on team fights in Game 3. What’s even more impressive is that Roll20 was able to sweep Gale Force Esports without using two of their most game-changing heroes: Garrosh and Medivh.

If you only watch one game:

Watch Game 1 on Braxis Holdout, where Roll20 took down Gale Force Esports on Braxis Holdout with double Support and slick rotations. If you have an extra 5 minutes, go ahead and check out Game 2 as well for the fastest HGC win.

Tempo Storm defeated Even in Death 3-0

Relying on strong plays from Genji and Medivh, Tempo Storm took a quick 2-0 lead in their series against Even in Death. This prompted a smart shift from Even in Death to ban out both Medivh and Genji in Game 3, which gave them a fighting chance against Tempo Storm. It wasn’t enough, as Tempo Storm kept their wits about them during a long and tough final game to close out the series 3-0.  

If you only watch one game:

Watch Game 3, where Tempo Storm never gave up and recovered from Even in Death’s dominating early game pressure on Tomb of the Spider Queen.

BlizzCon & Crucible Notes

Roll20 esports and Team Freedom have clinched their automatic bids to BlizzCon after their wins this week, along with Gale Force Esports’ loss. The third North American qualifying team will need to outlast all of their opponents during the HGC Playoffs which are September 29th – October 2nd. Gale Force Esports, Tempo Storm, SpaceStation Gaming and Superstars will duke it out for the final spot. Final seeding for the Playoffs will be determined after Week 10’s results.

As for the Crucible, Lag Force and Even in Death sealed their fates with their losses during Week 9. They will defend their HGC spots from the top two HGC Open Division teams the following weekend, October 7th and 8th.

Amateur Meta Trends: August 31st – September 14th

September 5th brought the famous Archlich Kel’Thuzad to the Nexus, along with a plethora of changes to Jaina, Leoric, Chromie and Lt. Morales. While there is still another week before Kel’Thuzad becomes legal in amateur tournaments, his patch signals a major shift in the Warrior and Support fields for the amateur scene. Let’s see how the amateur Heroes of the Storm meta was shaped over the past two weeks!  

Note: The following statistics are based solely on the games streamed during the HGC Open Division and HeroesHype tournaments from August 31st until September 14th. 32 games were analyzed for this article, thus serving as a slice of the overall amateur meta.

Warriors:

Two weeks ago I mentioned a potential rise in the “staple” tanks: E.T.C. and Muradin. I’m happy to say I was right about E.T.C. (especially after the showing he had in HGC NA Week 8) but I was apparently dead wrong about Muradin in the amateur scene.  

E.T.C. stage dove his way to the top of the Warriors chart the last two weeks, showing up in 78% of the games (19 games played, 6 games banned) with a healthy 63% win rate. Muradin only appeared in 2 of the 32 games the last weeks, and he was on the losing side both times.

Dehaka took only a slight step back from 1st place two weeks ago, appearing in 72% of the drafts this time around. He was played 13 times, banned 10 times, and holds a fairly rough 38% win rate. Garrosh’s playmaking potential is clearly apparent to amateur players, as he crashed into the #3 spot with 69% participation (7 games played, 15 banned).

Finally, Arthas and Anub’arak continue to slip as the fourth and fifth most played Warriors respectively. Their win rates are falling just as much as their participation (44% win rate for Arthas, 38% for Anub’arak).  

Assassins:

Greymane is not only the King of Gilneas, but the reigning king of the Assassins here in the amateur scene. Climbing to 81% participation (up from 68% two weeks ago), the Worgen was played in 22 games and banned in 4 others. He’s still a somewhat risky hero to rely on with a 45% win rate.

The next highest Assassin over the last two weeks seemingly wasn’t happy with his recent death in the amateur scene. Malthael climbed his way to being a part of 50% of the drafts at held a 57% win rate. This is quite the climb considering the hero was only part of 15% of the drafts two weeks ago, and matches the recent focus placed on him in HGC.

Valla improved to 3rd place for the damage dealers after being played in 12 games and banned in 1 other. She boasted a 58% win rate and continues to be a major part of the amateur meta. The Assassins field was rounded out by Genji (37% participation) as well as Li-Ming and Lunara (34% participation).  

Support:

With the fall of the Paladin, a Shaman/Gladiator is here to take the Support crown. Rehgar appeared in 97% of the drafts over the last two weeks, missing only 1 game. Additionally, the hero holds a 70% win rate, making him a must-pick healer at this point.

Uther fell to the 2nd spot for Supports with 66% participation (down from 83% two weeks ago). He was picked 14 times, banned another 7 and held a 50% win rate. Malfurion is relatively in the same spot as he was during my last Meta Trends article with 13 games played and 1 game banned.

As always, Tassadar continues to be a major shielding choice with 12 picks and 14 bans, adding up to an 81% participation rate.

Other:

Cho’Gall decides to pop up as more of an influence every once in awhile in the amateur scene, and the last two weeks were no exception. Appearing in 31% of the games, Cho’Gall was played 3 times and banned for 7 games. However, 6 of these bans were against Team Numerics, meaning their opponents have been doing their research.

What You Missed – HGC NA Week 8

Heroes of the Storm fans wanting to keep up to date with all of the action in the Heroes Global Championship (HGC) must undertake a herculean effort. Each Friday, Saturday and Sunday during a Phase features two best-of-five series, creating a range of 18 to 30 games that could be viewed each weekend. Considering those six matchups are then doubled once you consider both Europe and North America are running during different parts of the day, it takes serious dedication to stay informed with all of the developments for HGC.

Don’t get me wrong, having too many Heroes of the Storm pro matches to watch is not a terrible problem to have. However, I feel like there should be an easier way to get a breakdown of the highlights from the previous weekend. This is the first edition of “What You Missed”, a showcase of HGC North America. It features results, standout performances, and major events over the weekend. For those who are under a time crunch, I’ve selected one game from every series and included the VOD to give you a sense of how that series felt. Enjoy!

SpaceStation Gaming defeated Gale Force Esports 3-0

With a weekend full of upsets and surprises, North America began Week 8 with SpaceStation Gaming handing Gale Force Esports their second loss of Phase 2. Even more surprising was the 3-0 fashion in which SpaceStation Gaming handled the series. Following an under-utilized Sylvanas in Game 1 and a devastating blow to Gale Force Esports on their home turf of Braxis Holdout, SpaceStation Gaming earned every bit of their victory.

If you only watch one game:

Watch Game 3, the closest game in the series on Battlefield of Eternity. Clocking in over 30 minutes long, the back-and-forth nature of Game 3 was a sight to see.

Team Freedom defeated Superstars 3-0

Team Freedom showed why they are one of the top teams in North America by making quick work of Superstars in all three games of the series. Using E.T.C. and Genji, Team Freedom looked extremely comfortable with their team compositions and overall synergy.

Who to Watch:

Daneski displayed excellent control and understanding of Genji’s Swift Strike, while KilluZiion supported Team Freedom extremely well by himself on Lúcio.

If you only watch one game:

Watch Game 2 to see Daneski’s Genji play as well as KilluZiion on Lúcio during Towers of Doom.

Tempo Storm defeated Lag Force 3-2

There seem to be some continued growing pains with the role swap that Tempo Storm has undergone, shifting Cattlepillar to the main Warrior role while moving Fury to the second Warrior and occasional Malthael slot. After a great two wins to begin the series, Tempo Storm seemed shaken by Lag Force’s odd team composition in Games 3 (utilizing Zagara and Abathur). Tempo Storm closed out the series by punishing Lag Force’s slow early game during Game 5 on Battlefield of Eternity.

Who to Watch:

Pay attention to Zuna’s sub for the series, Leonblack. This Warrior player’s confidence had them blending in well with veteran HGC players. They have a great feel for Garrosh’s Wrecking Ball and landed some solid Stitches Hooks in Games 3 and 4.

If you only watch one game:

Watch Game 3, where Lag Force turned the series around to force Games 4 and 5.

Roll20 esports defeated Even in Death 3-1

Roll20 esports has almost always been a terrifying foe to face in the regular season of HGC. Beginning the weekend with a 12 game win streak and facing the 8th place team in the standings, you could have expected Roll20 to dismantle Even in Death. However, Even in Death showed numerous signs of life in the series, despite having to play defensively for Games 1 and 3. Some of their success came from catching Glaurung out, which brought additional Roll20 members trickling in to their untimely deaths.

If you only watch one game:

Watch Game 2. Even in Death came back to end Roll20 esports’ 13-game winning streak on Sky Temple.  

Team Freedom defeated Gale Force Esports 3-1

Gale Force Esports knew they would have a tough opponent for Sunday’s matchup against Team Freedom. Prior to their Friday night loss, Gale Force Esports’ only previous loss in Phase 2 was to Team Freedom in the beginning of July. However, the July results mirrored Sunday’s, a 3-1 loss. In a surprising turn of events, it looks like Gale Force Esports is losing their “Home Turf” advantage over Braxis Holdout, suffering two defeats on the map this weekend alone.

If you only watch one game:

Watch Game 3 for the astonishing (Kaelaris inspired) Core defense, which gave Team Freedom their second victory and served as a turning point for the series.

Superstars defeated Tempo Storm 3-1

Superstars and Tempo Storm ended Week 8 for HGC North America, meaning there was just enough time for another upset. Although Superstars couldn’t get anything going against Team Freedom earlier in the weekend, they were firing on all cylinders against Tempo Storm on Sunday. Focusing hard on map control and taking an early lead set up Superstars on each of their 3 wins. Their use of Lúcio’s speed and overall game momentum brought one-upped the tempo of Tempo Storm.

If you only watch one game:

Watch Game 3. Even though Superstars won the series, this game on Tomb of the Spider Queen was close enough to provide an entertaining matchup between the two teams.

Meta Notes

Heavy emphasis was placed on E.T.C. during Week 8, as he was picked 14 times and banned 8 times with a 79% win rate. Malthael was also picked 14 times and banned 8 times but ended up with a 43% win rate. Finally, Abathur was played 6 times with a 50% win rate, while also getting banned out 7 different times.

Amateur Meta Trends : August 11th – 30th

The last three weeks have brought plenty of balance changes to Heroes of the Storm, which will ultimately trickle down to affect the team compositions in amateur matchups. Along with the impending rework of Jaina, Leoric and Lt. Morales, we will see more shifts on the way once the Kel’thuzad patch goes live. There were some major changes to the amateur meta over the last few weeks as the Assassin and Support field balanced out, and the Warrior pool seemingly lost a major hero. Let’s check out the amateur Heroes of the Storm meta for the past three weeks!

Note: The following statistics are based solely on the games streamed during the HGC Open Division and HeroesHype tournaments from August 11th until August 30th. 40 games were analyzed for this article, thus serving as a slice of the overall amateur meta.

Warriors:

When I first started to track the amateur meta a few months ago, it was fun to watch the rise of Stitches and trace it back to HGC in Europe. The Terror of Darkshire has plummeted over the last month in participation, from 69% to 30%, shaking up the Warrior meta and bringing back some old favorites. In fact, the hooks just weren’t landing for Stitches as the hero held a miserable 22% win rate in the 9 games he appeared in.

The top-of-the-line tanks are relatively the same from three weeks ago: Dehaka took over the #1 spot with 88% participation (19 games played, 16 games banned), Arthas rose to 2nd with 70% (21 games played, 7 games banned), and Anub’arak slipped to 3rd with 58% (16 games played, 7 games banned).

Finally, I mentioned three weeks ago that we could see a rise in some of the “staple” tanks, and that’s exactly what we are seeing. E.T.C. claimed the 4th spot for Warriors with 35% participation (9 games played, 5 games banned) while Muradin was right behind at 13 games played with 0 bans. It was a good period for Dwarf, as he was on the winning team 61% of the time.

Assassins:

On the Assassins front, Greymane held onto the top spot at 68% participation (19 games played, 8 games banned), while Illidan took over the second-place spot with his own 19 picks. The famed Demon Hunter was only banned in 2 games and sported a 53% win rate, but didn’t see nearly as much action once the August 23rd Balance Patch went live, which increased The Hunt’s cooldown from 60 to 100 seconds. Genji continued to slip over the last three weeks, settling in at the 3rd highest Assassin choice with 9 games played and 11 games banned.

Valla is still a great choice for damage dealers, as she was played in 15 games and banned out in 2 other, ending the period with a 67% win rate. Finally, it looks like Cassia is on the rise with a 33% participation rate over the last three weeks, being played in 9 games and banned out in 4 others. She will be an interesting hero to watch over the next few weeks.

Support:

As Uther continues to be a focus for balance changes, his role in the Support meta continues its downward slope. The Paladin has dropped from 98% participation a month ago to his current 83% (25 games played, 8 games banned). Rehgar is quickly becoming a prominent healer again at 78% (27 games played, 4 games banned, and Auriel is still a solid choice for the banning phase. Over the last three weeks, Auriel was played 7 times and banned out 21 times.

Rounding out the top five healers was Malfurion at 48% participation (17 games played, 2 games banned) and Stukov with 35% (12 games played, 2 games banned). As always, Tassadar continues to be a major shielding choice with 19 picks and 16 bans, adding up to an 88% participation rate.

HotS Community Groups up for Hurricane Harvey Relief

What started as a 5 a.m. idea to raise money for Hurricane Harvey relief has evolved into a true community-driven effort. Created by Nelstar and Nayelie, Heroes for Harvey is a 72 hour Heroes of the Storm marathon on Twitch featuring 25 broadcasters raising money for the American Red Cross.

“I am actually from the Beaumont/Port Arthur area. I spent 24 years of my life there, that is the area that got hit most recently by Tropical Storm Harvey: approximately 26 inches of rain in 24 hours.” Nelstar said. “I tweeted it out and Nayelie saw it and ran with it. In 3 hours it had turned from this crazy 5 ‘o’clock in the morning idea that I didn’t really think was going to do anything, to 72 hours with a $10,000 goal.”

Since making landfall last Friday night, Hurricane Harvey has caused catastrophic flooding in Texas and Louisiana, displaced tens of thousands and killed at least 38. The storm could be the costliest natural disaster in U.S. history with estimates ranging around 190 billion dollars.  “We’ve dealt with our share of hurricanes over the past 50 to 60 years but it’s nothing where one stalls over the city and dumps 9 trillion gallons of water over southeast Texas.” Nelstar added.

The stream schedule and donation link can be found on the Heroes for Harvey Tiltify page: https://tiltify.com/events/heroes-for-harvey. So far, $900 has been raised of the $10,000 goal prior to the marathon beginning. “The support has been overwhelming.” Nelstar continued, “From Twitch, from Blizzard, from the Heroes community. From outside the Heroes community, there are people from the Elder Scrolls Online community that have reached out to help Heroes for Harvey.”

For viewers who cannot support the relief effort financially, Nelstar believes sharing the stream on social media is a helpful alternative. “I think it’s GoFundMe that warns you when you are about to leave a page ‘One share could raise $37’ and it holds true. Get the word out to let people know what we are doing.”

The marathon stream can be viewed on the Heroes for Charity Twitch channel: http://www.twitch.tv/heroesforcharity. The stream begins Friday at 8 PM CDT and will run until Monday at 8 PM PDT.

Announcing HeroesHype Latin America

HeroesHype is proud to announce an expansion into Latin America with new regional tournaments. In a continued effort to expand the amateur Heroes of the Storm scene, these tournaments will provide the LatAm region with opportunities for players to hone their competitive skills. The first tournament will be held on Thursday September 14th, 2017 at 5:00 PM PDT and is open to all Latin American players. Teams can register for the tournament on Battlefy.

Genre, the HeroesHype LatAm Tournament Manager is looking forward to the effect these tournaments will have on the region. “I’m really excited that HeroesHype decided to venture into the LatAm scene. The LatAm community is filled with many aspiring amateur players that desperately need support to develop their talents and we’ll be trying our hardest to make sure these players have a platform to practice their craft and eventually reach the upper echelons of the LatAm competitive scene.”

The LatAm tournaments will be streamed every Thursday night starting September 14th on the HeroesHype LatAm Twitch channel: https://www.twitch.tv/heroeshype.

About Heroes Hype

HeroesHype is a premiere Heroes of the Storm organization that serves to foster growth in amateur players and teams. Their Amateur Series tournaments began in early 2015 with the goal of building and supporting the competitive community for Heroes of the Storm. Since then, HeroesHype has hosted amateur tournaments, charity matchups, and educational content to serve the community.

Contact

Facebook (Tournament Announcements): https://www.facebook.com/HeroesHypeLatAm/

Heroes Hype Discord (Tournament Administration): https://discord.gg/6br2TCZ  

Heroes Hype Website: http://heroeshype.com/     

Heroes Hype Twitter: https://twitter.com/HeroesHype

Announcing HeroesHype Tempo Storm Series 3

HeroesHype is thrilled to renew our continued partnership with Tempo Storm as we work to grow the amateur Heroes of the Storm scene. The HeroesHype Tempo Storm Series 3 is a six-week amateur Heroes of the Storm tournament beginning Wednesday August 30. Teams will earn season points for every round they play during the first five weeks of tournaments. The top 8 teams at the end of five weeks will be invited to compete in the Finals for a cash prize pool!

Join us over the next two months for a competitive, educational and entertaining tournament series aimed at making you a better Heroes of the Storm player!

Schedule

Click on each week to register your team on Battlefy!

Prizing

Your team will earn points for every week of the HeroesHype Tempo Storm Series that you play in:

  • 1st place: 4 points
  • 2nd place: 3 points
  • 3rd place: 2 points
  • 4th place: 1 point
  • Every round played: 1 point

The top 8 teams with the most points at the end of Week 5 will be invited to the Finals will be competing for cash.

Additionally, the HeroesHype Tempo Storm Series is community funded tournament, so check out our Matcherino page to see how you can donate as well as the variety of backer rewards that are available.

Finally, for just a moment of your time you can easily donate a free dollar to the tournament prize pool! On the Matcherino page, click Donate and enter in the code: hhtempo3 – this simple action raises the prize pool for our hard-working amateur teams.

How to watch

Watch all of the action every Wednesday night over on the HeroesHype Twitch channel: https://www.twitch.tv/heroeshype! Be sure to follow us on Twitch to be notified when the tournament goes live!

Casters

The knowledgeable and fun casting duo of Halorin and Tempo Kala return in Series 3 to bring you the action each and every week! Halorin is a staple in the amateur Heroes of the Storm community, casting HeroesHype, Chair League and even the Heroes of the Dorm 2017 tournament. Casting alongside him is Tempo Storm’s coach Kala, otherwise known as the “fox of HotS”. Kala also serves as Tempo Storm’s manager and analyst, giving viewers valuable insight to the game.

Be sure to tune in every week to learn more about the strategies and mechanics of top level amateur competition from the ever entertaining Halorin and Kala!

Rules

Before registering, each team will need to read over the rules for the tournament series. The complete rules can be found here.

Contact

HeroesHype Discord (Tournament Announcements and Administration): https://discord.gg/6br2TCZ  

HeroesHype Website: http://heroeshype.com/     

HeroesHype Twitter: https://twitter.com/HeroesHype

 

Tempo Storm Website: https://tempostorm.com/

Tempo Storm Twitter: https://twitter.com/Tempo_Storm

Amateur Meta Trends: July 28th – August 10th

While we are a few weeks away from seeing Garrosh attempt to throw his way into the competitive meta, we still have time to see the Assassins field shift with a new priority damage dealer. A few Supports are sitting at an abysmal win rate, and a certain ogre-magi keeps poking his heads into the amateur scene. It’s time to see where the amateur Heroes of the Storm meta is!  

Note: The following statistics are based solely on the games streamed during the HGC Open Division and HeroesHype tournaments from July 28th until August 10th. 42 games were analyzed for this article, thus serving as a slice of the overall amateur meta.

Warriors:

We haven’t seen much change over the last month or so when it comes to Warriors: Anub’arak, Stitches, Dehaka and Arthas have been high priority targets and that hasn’t changed over these 42 games. Anub’arak couldn’t be kept away from the top spot for long, taking the crown back from Stitches over the last two weeks with an 81% participation rate. Dehaka boasted a 73% participation rate, Stitches was at 69% and Arthas at 55%.

The more interesting story for the last two weeks was the glimmer of resurgence from the old “staple” tanks: Johanna, E.T.C. and Muradin. While each of these Warriors only appeared in 8 or fewer games, it’s certainly refreshing to see some old favorites.

Assassins:

The major shakeup over the last two weeks has been Genji’s declining participation. In fact, Greymane has taken over the role of most picked assassin at 74% (25 games played, 6 games banned) shooting past Genji’s 69% (12 games played and 17 games banned). It looks like the recent changes are settling Genji into a more balanced place and stabilizing the meta a bit.

In fact, the Assassins field seems a little more spread out over the last two weeks with Illidan seeing more action (18 games played, 8 games banned) and Lunara rising 18% to be a part of half of the streamed games the last two weeks. Finally, interest in Malthael seems to have dropped like a rock as he plummeted to 14% participation, and lost all 3 games he played in.

Support:

While it may not seem like a large shift at face value, Uther dropped from 98% participation two weeks ago to 90% (32 games played, 6 games banned). He remains the #1 pick for Supports, but Auriel is closing that gap quickly at 88% participation, which is a 10% jump from two weeks ago. Auriel also hosts a better win rate (65%) than Uther’s 53%.

Despite being available for amateur competition over the last two weeks, Stukov was only picked up in 7 of the 42 games and showcased a dismal 14% win rate. Brightwing also held a dangerous 15% win rate over the 13 games she played in. Finally, Tassadar keeps hanging in there with 86% participation (17 games played, 19 games banned).

Other:

As I mentioned two weeks ago, Xul can be a dangerous asset in the right hands and the right situation. This criteria seemingly wasn’t met this week, as the Necromancer was on the losing team 5 out of the 6 games he was played in. Additionally, Cho’Gall keeps daring to make more waves in the amateur scene with a 31% participation rate (4 games played, 9 games banned). The two-headed ogre was even on the winning composition for the Grand Finals of the HeroesHype Amateur Series Week 80 tournament.

Pre-Finals Interview: Redian from TQ

By competing every week of the second Heroes Hype Tempo Storm Series, the amateur team TQ qualified for the Series Finals with an impressive 2nd seed placing. We recently reached out to their team captain Redian to learn more about their origin and goals. The following transcript has been edited for length. Thank you to Redian for taking the time to answer these questions!

Be sure to catch Redian and the rest of TQ compete in the Heroes Hype Tempo Storm Series 2 Finals! The Finals are this Wednesday, August 2nd at 6 PM PDT and will be streamed on https://www.twitch.tv/heroeshype.   

 

Could you introduce yourself as well as your team? Basically, who are you and how did you form?

I’m Redian, the captain of TQ, and that’s just the name of our team. People have asked us if it stands for anything but it doesn’t. We got the 5-man roster together maybe, 3 months ago? 4 months ago. It started with me trying to join a couple of amateur teams that were forming because people were really excited about the changes that were coming to the Open Division and everybody wanted to jump in. I tried to join a bunch of teams and it didn’t work out, but through that I met my first teammate who was really on board with the idea: Renray who plays Support. Previously he had played World of Warcraft and was part of a top-level raiding guild. Shortly afterwards his friend Waddle who is really our true flex on the team, he signed up because they were both looking for the same thing that I was. A team that could get together and try to make it into the Open Division and just get some games in on the competitive scene in general.

At that point we just really wanted to play the game with a group of 5, people who liked the game and weren’t super salty. We realized of course we needed two more members, and I kept searching the forums. I searched the Battle.net forums, I searched numerous discords, I sent over 27 messages. Out of those 27 messages I got 6 responses. Out of those 6 responses, 3 people expressed actual interest in showing up. Out of those 3, only 1 did show up, and they shortly departed afterwards.

So we had to readjust our strategy. I went into Hero League and just started grinding games looking for anyone who A) had a baseline mechanical skill level and B) didn’t seem to get tilted. That’s where I met Fatal, our ranged DPS. The conversation was literally, “Hey, you seem like a good player. Want to join our team?” and he was like “Sure!”. Our last player Woven, who’s pretty much our Melee Flex, I messaged him through Battle.net. He posted in one of the amateur looking for team chats so I messaged him and he expressed interest in showing up. We got him in pretty quickly because he was pretty much exactly what we were looking for.

All of that took place over the span of several months. This didn’t happen in a day or a week, it was stretched out over a month. As far as our 5-man roster we’re not that old at all, but that’s the origin story of TQ.

 

I didn’t realize how long of a process that could be! That actually leads into my next question: do you have any advice for players who want to put together a competitive amateur team?

For other players looking to get into the scene through the Open Division or other tournaments like Heroes Hype, obviously you need 4 other players who can work together. What I quickly learned was that trying to find players based solely on Hotslogs MMR or ranking in Hero League or Team League is completely ineffective. Looking at somebody’s MMR is not the truest indicator of skill, you’ll need to sit down and play with them to understand where they are truly at. Find people who enjoy Heroes of the Storm and get people who are interested in playing as a group. Improving as a group. Then you can slowly inch your way to the competitive level.

I understand that some people are really stuck on the idea of “I need a team with all Grandmasters” and they must have had previous tournament experience and all of these other requirements. But more often than not, those are the teams that don’t last very long. Not because they aren’t good at the game, but because there’s no real synergy. They all like playing the game individually from that standpoint but they don’t really understand what it means to be on a team.

So ignore the MMR side of things, find players that enjoy the game and want to play it competitively. There’s a huge, huge difference between soloing in Hero League, the skill level and skillset required for that, and playing the game competitively as a 5-man, in comms, against another team that’s a 5-man, in comms. So that’s my spiel on that.

 

Could you describe that synergy for your team?

So we have another member of our team who’s kind of like our coach/analyst type of guy. Manager of sorts, Romedy. I got in contact with him when I had my first competitive HotS experience and we pretty much became friends. We followed each other around. Anyway, he’s our analyst and he did a really fantastic job of setting out how to achieve “cohesion”, is the word he would use. He’s very, very intelligent and that’s a massive understatement.  

Before I said “synergy” is like the buzz-word, what you hear the most if you watch SolidJake or JHow, or really anybody. Any caster, any major voice in the scene, they’ll talk about the synergy between the players. They’ll talk about the synergy between the Medivh and the Illidan, or whatever the case is.

We kind of threw synergy to the wayside because it didn’t communicate enough of what we wanted. So we settled on this idea of cohesion. Without trying to tell his story, Romedy is a Psych major and he’s working on his Doctorate if I’m not mistaken. He’s particularly interested in team psychology so the perspective he was able to provide was pretty invaluable. So we set forth, we came up with a number of elements that we wanted to keep within the team. I’ll just read verbatim what we have in our Discord:

“Couple of opening thoughts: psych and group therapy suggest that all groups of five to fifteen members requires the same four foundational elements: consistency, support, trust, and cohesion.”

Consistency is pretty much what it sounds like. If you have a schedule, adhering to that schedule. Showing up at the same time however many days that you decide to show up for and just continuing with that process and that pattern.  

Support is if somebody asks for help within the team environment make sure they can get that help and that you are not ridiculing them. That’s where the non-tilting, non-salty requirement that we had for the team came into play. Because if you are going to lose your cool, lose your temper, and you end up insulting or criticizing way more than edifying your teammates then that becomes an issue.

The third part, trust comes when are playing the game together. So for example, I play Warrior. I guess I didn’t say that before, I’m the main Warrior the main Tank for my team, I’m the main combat shotcaller for sure. I can’t be omniscient, I don’t think anybody can. When you are playing the front-line, let’s say I’m on E.T.C. and I call a Li-Ming who happened to teleport forward and attempt to get a reset and now she’s out of position. When I Powerslide in as E.T.C. that’s it, that’s your lifeline. So once you are in as E.T.C. you are in.  Trust is being able to call that target, Powerslide in and trust that your team is going to do everything they can within their role to facilitate pulling off a victory in that situation.

The last part, cohesion is a little more technical, but it’s the intragroup dynamics. The challenge with that is trying to make sure that all 6 members are able to communicate and mesh in a way that we can build on our strengths and minimize our weaknesses and moving forward as a group.

Being comfortable with each other is a big thing that perhaps isn’t talked about. Realize that if you have a goal, whether it’s for Heroes Hype or the Open Division you are going to be playing with that roster, that team for a very long amount of time. I think I spend the same amount of time with my team as I spend with members of my family. There’s a significant investment of time and resources as well as emotional energy that comes into that. Building up that cohesion and making sure there is some sort of baseline comfort around each other and we can communicate in a way that isn’t going to have people walking on eggshells or feel awkward.

That’s how we decided to construct the team, and we’ve been working on it. This wasn’t an overnight thing. Like I said it’s been months in the works. Every now and then we have to go back and re-evaluate. So that’s why I say it goes beyond the blanket term, the ambiguous term “synergy”. To keep a team together you’ve got to go a little bit deeper than that.

 

One of those pillars is something I’d like to talk about next. You are a team that has competed in every tournament for the Heroes Hype Tempo Storm Series 2. With that kind of consistency, what would a victory here in the Finals mean to you and your team?

We have never really measured success in terms of how far we made it in the bracket. We acknowledge any progress that’s made because we did improve over time. The first two tournaments we didn’t make it very far. We showed up and then we got bodied. We look at every game and try to assess what we did right and what we did wrong. The end goal is not to win the scrims or win the tournament, it’s to be a better team than we were before.

So a victory for us would more than likely constitute going up against a challenging team, and I think anybody in that bracket, by virtue of making it to the Finals is going to be a challenging team for us to face. Our team’s thought process is to always view ourselves as a challenger and we are never going to underestimate our opponents ever. A victory for us would simply be to play well. Even if we get 2-0’d by an opponent. If we played well and we can learn something from assessing that replay, then that’s a victory for us.

Don’t get me wrong, winning Heroes Hype would be phenomenal! I would be very, very excited and my team would be super excited. But we have to temper that excitement with knowing that this is just a milestone toward the ultimate goal of continuing on to the Open Division and making it to the Playoffs. Get into the top 2 and contend for the Crucible. That is the dream. The goal. The victory. Everything else along the way are just instances we can use to help get us there.

 

I have one last question, do you have anything that you may want to say to your fans?

Oh man, I’m sorry I wasn’t aware of your existence! If we do have fans that would be incredibly humbling. Perhaps to the few that do exist and may exist in the future, thank you for your support. Even if it’s just you are lurking and silently pulling for us to win in a tournament, we appreciate that. Even somebody saying “Man, TQ played well” in the chat, those sort of things go a long way because we are not used to hearing that at all.  

To the fans, we are definitely going to keep working super, super, super hard. If there’s one thing I can pride our team in, it’s that we work hard. So your trust in us may not be rewarded immediately, but stick with us down the line.  We will become a force to be reckoned with.         


Be on the lookout for additional interviews this week from SLICEBLADE of the 101st North Umberland Fusiliers as well as Vestige from Firm Handshake!

Amateur Meta Trends: July 15th – 27th

It seems the last two weeks have given the amateur Heroes of the Storm meta time to even out a little bit. After high value targets like Uther and Genji are picked or removed, the rest of the choices in the Assassin and Support field are spreading out. The same goes for the Warrior role with a closer top three than we have seen in recent memory. Throw a new balance patch into the fray and we should see a small shift in ever-changing meta.

Note: The following statistics are based solely on the games streamed during the HGC Open Division and Heroes Hype tournaments from July 15th until July 27th. 55 games were analyzed for this article, thus serving as a slice of the overall amateur meta.

Warriors:

For the first time in recent memory Anub’arak was not the most contested Warrior in drafts, giving that title to the Terror of Darkshire: Stitches. The Abomination came in at a 76% participation (31 games played, 11 games banned) and ended up with a 58% win rate. Anub’arak was close behind at 71% participation (28 games played and 11 games banned) but his win rate was an even coin flip.

Rounding out the top choices for Warriors were Dehaka (65%) and Arthas (53%). The most common Warrior composition over these two weeks was using Dehaka as a secondary global Warrior in addition to Stitches, Anub’arak or Arthas. Keep an eye on Chen’s Fortifying Brew and Muradin’s health buff over the next two weeks as possible tanks to disrupt the meta.

Assassins:

Genji continues to dominate the first round of bans, being taken away in 39 games over the last two weeks and only playing in 15. At 98% participation, Genji only missed out on 1 of the 55 games analyzed, which remains an incredible feat. We should have a good indicator of how effective the balance patch nerfs are as soon as Wednesday August 2nd during the HeroesHype Tempo Storm Series 2 Finals.  

Greymane held onto the #2 spot at 84% (40 games played, 6 games banned). However, the rest

of the Assassins field completely spreads out after the top 2. Malthael and Valla came in at #3 and #4, but their win rates aren’t very attractive (36% and 26% respectively). The hero to watch in the coming weeks may be Lunara who was banned in 7 games and out of the 11 games she played in, she was on the losing team only once.

Support:

Shocking no one, Uther is still the highest target for Support at 98% participation (32 games played, 22 games banned). Landing Uther on your team didn’t mean success though, as the Paladin sat ended up with an even 50% win rate over the last two weeks. Tassadar also continued to be a favorite at 89% participation (28 games played, 21 games banned).

Auriel held onto the #2 healing spot, but dropped 4% over the last two weeks (from 82% to 78% participation). A majority of the time Auriel was paired off with another healer or a shielding Support (Tassadar/Medivh). Additionally, Rehgar and Malfurion appeared in just over half of the games, often as a solo Support. They both ended with 50% win rates.

Stukov was only allowed in the HGC Open Division Bonus Cup, appearing in 13 out of the 20 games streamed at a 44% win rate.

Other:

Finally, Xul’s rework seems to be quite effective in the right hands. While he was not banned, he was played in 13 games over the course of the last two weeks and achieved a 69% win rate. I believe these numbers will hold steady for the hard-hitting Specialist, as it takes the right situation to warrant a pick.

Heroes Hype Weekly Amateur Recap – July 20th, 2017

Heroes Hype Weekly Amateur Roundup

Bloodlust Open Playoffs

Last Saturday, the top 8 amateur teams from the four Bloodlust Open cups competed to earn their spot in Arcane8’s Bloodlust 2017 tournament, held on July 28th – July 30th. Hold it Down and Donkeys “R” Us qualified as the two amateur teams joining the ranks of 6 HGC Pro teams: No Tomorrow, SuperStars, Tempo Storm, Gale Force eSports, Team Freedom and Roll20 esports.

If you missed the Bloodlust Open Playoffs, the video can be seen here: https://www.twitch.tv/videos/159365256

The Bloodlust 2017 tournament will be held July 28th – July 30th, 2017. The bracket can be seen here: https://smash.gg/tournament/bloodlust-2017-1/events/bloodlust-2017-bracket/brackets

 

Heroes Hype Tempo Storm Series 2 Week 5:

The final week of the Heroes Hype Tempo Storm Series 2 took place on Wednesday, which was the final chance for teams to earn points and qualify for next week’s Series Finals. The top eight teams from this season will compete on Wednesday July 26th to win a slice of the community raised prize pool of over $600. Don’t forget that this is your last week to contribute to the prize pool by redeeming a free $1 coupon on the tournament’s Matcherino page, using the code “hhtempo2”!

Imported Support and Team Numerics qualified for the Week 5 Finals. Imported Support had previously won Week 4 and featured Drated, FZIgnition, SpecialTea, SwabsMcGoo and TheAware. Team Numerics is a newcomer in the Heroes Hype scene and was made up of Siruis, Caesersalad, ViN, Milk and FlyestRaven.

Game 1 – Tomb of the Spider Queen

Team Numerics: Johanna, Uther, Malthael, Alarak, Greymane

Imported Support: Stitches, Auriel, Li-Ming, Gul’dan, Xul

 

Using aggressive rotations and constantly catching Imported Support off guard, Team Numerics took an early lead with 8 kills in 5 minutes. Team Numerics relied on heavy burst damage from Greymane, Alarak and Malthael, and early on their plan was panning out beautifully:


Despite their slow start, Imported Support came back in a big way after Level 10 by destroying all three Forts with a single WebWeaver turn in. This opened up the map for Imported Support and allowed a second turn in and even more macro pressure. A major turning point for Game 1 came on a 16-14 team fight where Imported Support cleanly killed 3 heroes and reaped two Keeps as the reward:

While Drated’s flanking position was crucial to the team fight above, you haven’t seen their skill on Li-Ming until you watch the final team fight of Game 1, securing the victory for Imported Support:

 

 

Game 2 – Infernal Shrines

Team Numerics: Anub’arak, Auriel, Medivh, Valla, Malthael

Imported Support: Stitches, Rehgar, Tassadar, Lunara, Xul

 

Like Game 1, Infernal Shrines showed us the different skill levels between the two teams in Finals. Imported Support took an early lead due to their strong wave clear and macro game while Team Numerics impressed with solid team fights:

Unfortunately for Team Numerics, fights like that wouldn’t be enough. With the help of a Punisher, Imported Support destroyed the top Keep and swept down taking the middle and bottom Keeps as well. Left defenseless and nearly 3 levels behind, Team Numerics met an lamentable end:


Imported Support won Week 5 of the Heroes Hype Tempo Storm Series 2 by defeating Team Numerics 2-0. This was their second championship in two weeks.

 

If you missed Week 5 of the Heroes Hype Tempo Storm Series 2, the video can be viewed below:

Watch live video from heroeshype on www.twitch.tv

Be sure to check out the Series 2 Finals next Wednesday, July 26th at 6 PM PDT! The following 8 teams will be competing in the Series 2 Finals:

 

  • Firm Handshake (23 points)
  • TQ (18 points)
  • Flame is Lame (17 points)
  • 101st North Umberland Fusiliers (17 points)
  • Imported Support (16 points)
  • East Coast Revolvers (13 points)
  • The New Guys (12 points)

The eighth slot will be determined by a tiebreaker match between Bambooxuled and 7th Empire as they were tied at 11 points. This best-of-three tiebreaker match will take place at 6 PM PDT on Sunday July 23rd. If it is casted, more information will be made available on the Heroes Hype Twitter page.

 

Amateur Events for Next Week:

Monday 7/24/17 6 PM PDT HGC Open Division Cup #3 https://www.twitch.tv/arcane8 Register Here
Tuesday 7/25/17 6 PM PDT HGC Open Division Cup #3 Semifinals and Finals https://www.twitch.tv/arcane8
Wednesday 7/26/17 6 PM PDT Heroes Hype Tempo Storm Series 2 Finals https://www.twitch.tv/heroeshype

 

Amateur Meta Trends: July 10th – 14th

This week saw some large shifts in the amateur Heroes of the Storm meta in nearly every role with the decline of Anub’arak and Dehaka as well as the continued rise of both Malthael and Auriel. Tuesday brought us the Stukov patch, introducing a new Support, large changes to Xul and nerfs to everyone’s favorite bug.

 

Note: The following statistics are based solely on the games streamed during the HGC Open Division and Heroes Hype tournaments as well as Division 1 Chair League games. 44 games were analyzed this week, thus serving as a slice of the overall amateur meta.

Warriors:

Anub’arak looks to be relatively squashed after the Stukov patch was released this week. While he saw an 82% participation rate over the course of the week, he dropped off  sharply in games played on the current patch. Of the 12 games played after his basic attack, health, and Cocoon nerfs, he only appeared in 3 and was on the losing team each game.

Dehaka also continues to slip with a 45% participation rate, appearing in 15 games and banned in 5 others. The one Warrior that teams wanted to land this week was Stitches who was played in 28 games this week with a healthy 71% win rate.

Assassins:

It’s no shock that Genji is still the go-to for Assassins with a 95% participation rate this week (17 games played, 25 bans) and a 64% win rate for those teams lucky enough to snag the ninja. Malthael was the second most prioritized Assassin, appearing in 13 games and banned in 21 other games. Greymane was close behind with a 70% participation rate (25 games played, 6 bans).  

There were some other interesting moves on the Assassins front this week with Kael’thas rising from the ashes to be played in 12 games and banned in 6 others. Addtionally, Li-Ming was played in 17 games with a shockingly low 18% win rate.

Support:

Uther continued his reign as the top Support this week with a 94% participation rate, but only won 40% of the games he was played in. Stukov will likely be going viral in two weeks when he is allowed in the HGC Open Division as well as the Heroes Hype Tempo Storm Series 2 Finals.

Auriel is steadily giving hope to the Support role with an 82% participation rate this week (24 games played, 12 games banned) and an even 50% win rate. Finally, Tassadar finished off the top 3 by being played 13 times and banned out 21 in 21 other games.

Other:

One other note of interest, North America seems to be feeling the aftershocks of Korea’s crush on Cho’gall. The two-headed ogre was played in 6 games this week and banned (in some form) in 4 others. While it’s a fun experiment, it doesn’t seem to be panning out for teams who choose Cho’gall as they saw only a 33% win rate.

Heroes Hype Weekly Amateur Recap – July 14th, 2017

Heroes Hype Weekly Amateur Roundup

HGC Open Division Cup #2

 

The HGC Open Division gives the best amateur Heroes of the Storm teams a chance to challenge professional teams in the Crucible later this phase. To earn that opportunity, amateur teams compete in regular Open Division tournaments to earn points. The second Open Division tournament was held on Monday and Tuesday of this week. However, due to communication issues with the tournament this week, GosuGamers has announced that an eighth cup will be added to the schedule at a later date. Amateur teams will want to pay attention to the recently added tournament for an additional chance to earn their team points and qualify for the Phase 2 Playoffs.

Hold it Down returned to the Grand Finals this week looking for redemption, with Imported Support hot on their heels to re-establish their Phase 1 success. Competing for Hold it Down was ishbOO, Arthelon, McIntyre, Khroen and BBJ while Imported Support had Drated, FZIgnition, SpecialTea, SwabsMcGoo and TheAware.

For Game 1 on Infernal Shrines, Hold it Down held intense pressure on Imported Support using a double support composition featuring Uther and Malfurion. BBJ built Malfurion heavily into Moonfire which added that needed extra damage once ishbOO landed a hook and Arthelon followed up with an Uther stun. After an extremely slow start during Game 2 on Sky Temple, Imported Support was able to turn the game around after a clutch Boss play while two levels down. Imported Support won Game 2 and forced a final map in the matchup. Despite lengthy team fights with very few deaths, Hold it Down emerged victorious in what was essentially a war of attrition during Game 3 on Towers of Doom. Khroen’s immense damage on Cassia helped distract Imported Support and buy BBJ time to consistently secure Altars with Brightwing’s global to rejoin the team.

Hold it Down won the HGC Open Division Cup #2 by defeating Imported Support 2-1.

 

If you missed the HGC Open Division Cup #2, the videos can be seen here:

The next HGC Open Division Cup will begin at 6 PM PDT on July 24th, 2017.

 

Heroes Hype Tempo Storm Series 2 Week 4:

Wednesday brought us Week 4 of the Heroes Hype Tempo Storm Series 2, where the level of amateur Heroes of the Storm competition continues to grow fiercer. 26 teams competed this week to earn points and secure their place in the Week 6 Finals and a chance to win a slice of the growing community prize pool. There’s still plenty of time to contribute to the prize pool by redeeming a free $1 coupon on the tournament’s Matcherino page, using the code “hhtempo2”!

Imported Support and 101st North Umberland Fusiliers qualified for the Week 4 Finals. Imported Support already had a busy week placing 2nd in Tuesday’s HGC Open Division Cup and featured Drated, FZIgnition, SpecialTea, SwabsMcGoo and TheAware. 101st North Umberland Fusiliers was comprised of Jin, ElhayM, LzGaMeR, SLICEBLADE and Pichante.

Game 1 – Infernal Shrines

101st North Umberland Fusiliers: Tyrael, Uther, Genji, Malthael, Lunara

Imported Support: Stitches, Dehaka, Malfurion, Kael’thas, Thrall

 

Imported Support led Game 1 for the first 8 minutes as 101st North Umberland Fusiliers played passively to avoid FZIgnition’s hooks on Stitches. 101st turned the game around with this well-executed team wipe:

After this first full brawl, Imported Support didn’t stand a chance in team fights due to their composition relying so heavily on blowing up a single target and Uther’s Divine Shield countered that. Take this save on Malthael for example:

After looking like they were down and out, Imported Support made an astounding turnaround 23 minutes into the game by simply outlasting 101st in an extended fight:

Despite their team fighting dominance, the 101st North Umberland Fusiliers faltered late, allowing Imported Support to win Game 1.

 

Game 2 – Battlefield of Eternity

101st North Umberland Fusiliers: Diablo, Rehgar, Tassadar, Tracer, Li-Ming

Imported Support: Stitches, Dehaka, Li Li, Auriel, Cassia

 

I hope you are ready for adventure, because Game 2 was full of it, including the elusive Li Li pick by Drated on Imported Support! Li Li and Auriel played large parts in a blinding team composition utilizing Cassia as the primary damage dealer. Game 2 began with nonstop action which led to one of the closest Immortal races possible:

Throughout the tournament, FZIgnition played a dangerous Stitches, which likely should have prompted more teams to ban the hero instead of dealing with deadly accuracy. These hooks helped set up the blinding damage and secured Imported Support the win in Game 2:

Imported Support won Week 4 of the Heroes Hype Tempo Storm Series 2 by defeating 101st North Umberland Fusiliers 2-0.

 

If you missed Week 4 of the Heroes Hype Tempo Storm Series 2, the videos can be viewed below:

Watch live video from heroeshype on www.twitch.tv

 

Amateur teams can register now for Week 5 held on Wednesday July 19th via Battlefy here.

 

Amateur Events for Next Week:

Saturday 7/15/17 10 AM PDT Bloodlust Open Season Finals https://www.twitch.tv/arcane8
Wednesday 7/19/17 6 PM PDT Heroes Hype Tempo Storm Series 2 Week 5 https://www.twitch.tv/heroeshype Register Here

Heroes Hype Weekly Amateur Recap – July 6th, 2017

Heroes Hype Weekly Amateur Roundup

Heroes Hype Tempo Storm Series 2 Week 3:

 

With the holiday in full swing this was a lighter week when it came to amateur Heroes of the Storm action, but Wednesday played host to Week 3 of the Heroes Hype Tempo Storm Series 2. The Finals showcased a repeat of the Week 2 Finals with Firm Handshake looking for revenge against last week’s winners Flame is Lame. Firm Handshake featured Vestige, Dsteves, Hayyoo, LexUther and Necromongerz, while Flame is Lame comprised of Shot, Legend, Deadlyice, TR4PQU33N and Darkchimaera.

 

Game 1 – Tomb of the Spider Queen

Flame is Lame: Anub’arak, Tyrael, Rehgar, Ragnaros, Chromie

Firm Handshake: Stitches, Arthas, Kharazim, Genji, Greymane

 

Early and often, Firm Handshake gave Flame is Lame a taste of their own medicine with some solid Stitches hooks played by LexUther. By consistently pulling either Chromie or Rehgar out of place, Stitches set up plays with ease. The turning point for Game 1 came when Firm Handshake minimized their opponents’ first WebWeaver turn in by killing two heroes as the spiders spawned, forcing Flame is Lame to try and play catch up:

It was certainly fun to see a return to Ragnaros, but I think Chromie was a risky pick up at the end of the draft for Flame is Lame against highly mobile targets on the opposing team: Genji, Greymane and Kharazim. The gap simply could not be closed after level 10, leading Firm Handshake to a Game 1 victory.

 

Game 2 – Dragon Shire

Flame is Lame: Johanna, Auriel, Tassadar, Lunara, Illidan

Firm Handshake: Anub’arak, Varian, Rehgar, Malthael, Greymane

 

Firm Handshake took an early lead on Dragon Shire with excellent map awareness and swift rotations, letting them pick off the heroes of Flame is Lame left and right:

This clip highlights how Firm Handshake was able to pick apart Flame is Lame in Game 2. By knocking out Lunara, the only damage dealer present, Dsteves on Greymane was free to clean up Auriel and send Tassadar running to his eventual doom. Flame is Lame’s team composition relied on so many connections: Auriel gaining energy off of Lunara’s high damage and Tassadar shielding the otherwise squishy Illidan. However, as Firm Handshake showed us, if one of those building blocks is removed the entire tower crumbles.

On top of that, Flame is Lame couldn’t catch a break with Hayyoo playing out of his mind on Rehgar::

Firm Handshake won Week 3 of the Heroes Hype Tempo Storm Series 2 by defeating Flame is Lame 2-0.

 

If you missed Week 3 of the Heroes Hype Tempo Storm Series 2, the video can be viewed below:

Watch live video from heroeshype on www.twitch.tv

 

Amateur teams can register now for Week 4, held on Wednesday July 12th via Battlefy here.

 

Amateur Hero Trends

 

Note: The following statistics are based solely on the games streamed during the Heroes Hype tournament, thus serving as only a small slice of the overall amateur meta. Only 6 games were analyzed this week. With the HGC Open Division returning next week, we will have a much clearer picture of the amateur hero trends. Some interesting developments have followed last week’s balance patch, leaving Tassadar and Dehaka with smaller roles.

 

Warriors: Anub’arak continued to be the most-picked Warrior in the game, showing up in all 6 drafts. The Nerubian king was only banned once, and all picks were in the top half of the draft. Stitches also remains relevant in the meta with an 83% participation rate (3 games played and 2 games banned). As players discovered in this week’s Brawl, his playmaking hooks are not only deadly, but a lot of fun when used over a swimming pool!

The balance changes must be weighing heavily on Dehaka, as he came out of this week with only a 33% participation rate (0 games played and 2 games banned), but it will take a larger data set to see if this trend sticks.

 

Assassins: Greymane and Genji appeared in all 6 games this week, although Greymane was picked more than he was banned (4/2) while Genji was evenly picked and banned (3/3). Additionally, Malthael is making larger waves in his second tournament legal week for Heroes Hype by also showing a 100% participation rate (2 games played, 4 games banned). Newer heroes tend to be a primary target of bans, and Malthael will hold that crown for the next few weeks until Stukov becomes legal.

 

Support: Despite the drop in armor given by Guardian of Ancient Kings, Uther is still a go-to for Support, being played 4 times this week and banned out an additional 2 times. Rehgar is certainly on the rise in solo Support team compositions, as he was played in 5 out of the 6 games streamed this week. Especially in the right hands, Rehgar’s Cleanse can change the course of an entire team fight, which makes him a great hero in the hands of competitive players.

Finally, Tassadar was only played in one game this week and banned in one other game. Is his latest change in the constant balancing act a signal for a reduced role? I’ll be keeping a close eye on Tassadar in the next week to see how the balance shakes out.

 

Amateur Events for Next Week:

 

Monday 7/10/17 6 PM PDT HGC Open Division Cup #2 https://www.twitch.tv/arcane8 Register Here
Tuesday 7/11/17 6 PM PDT HGC Open Division Cup #2 Semifinals and Finals https://www.twitch.tv/arcane8
Wednesday 7/12/17 6 PM PDT Heroes Hype Tempo Storm Series 2 Week 4 https://www.twitch.tv/heroeshype Register Here

 

Heroes Hype Weekly Recap – June 29th, 2017

HGC Open Division Cup #1

The HGC Open Division returned on Monday night for the beginning of Phase 2, offering amateur Heroes of the Storm teams another chance to earn points and a monetary prize for the top three teams each cup. After 7 tournaments, the top 8 teams with the most points will be invited to compete in the Phase 2 Playoffs, giving the best amateur teams an opportunity to challenge professional teams in the Crucible.

Emerging to the Grand Finals were Players Unknown and the finalized roster for Hold it Down (formerly Buttered Toast). Competing for Players Unknown were Crux, Apex, Crypsey, Mysticleez and indiebear, and Hold it Down had ishbOO, Arthelon, McIntyre, Khroen and BBJ.   

Hold it Down held consistent map pressure during Game 1 on Battlefield of Eternity, winning each Immortal and walked away with a victory. With superior crowd control and team fights (including solid Twilight Dreams from indiebear), Players Unknown came back in a big way during Game 2 on Infernal Shrines, tying the series. To finish the series on Cursed Hollow, Players Unknown stuck with what worked and redrafted Diablo, Lunara and D.Va. Rounding out their team was Mysticleez playing Genji with surgical precision, securing victory against Hold it Down in under 11 minutes.

Players Unknown won the HGC Open Division Cup #1 by defeating Hold it Down 2-1.

If you missed the HGC Open Division Cup #1, the videos can be seen here:

The next HGC Open Division Cup will begin at 6 PM PDT on July 10th, 2017.

 

Heroes Hype Tempo Storm Series 2 Week 2:

The Heroes Hype Tempo Storm Series 2 continued with Week 2 on Wednesday night. This week 29 teams competed for series points, hoping to secure a safe spot on the leaderboard to play in the Series Finals during Week 6, with a growing prize pool of over $300. Don’t forget to contribute to the prize pool by redeeming a free $1 coupon on the tournament’s Matcherino page, using the code “hhtempo2”!

Qualifying for the Week 2 Finals was Flame is Lame and Firm Handshake. This was Flame is Lame’s first week of Heroes Hype featuring Shot, Legend, Deadlyice, TR4PQU33N and Darkchimaera. Firm Handshake took 4th place in Tuesday’s HGC Open Division Cup and featured Vestige, Dsteves, Hayyoo, LexUther and Necromongerz.

 

Game 1 – Infernal Shrines

Flame is Lame: Arthas, Auriel, Malthael, Valla, Medivh

Firm Handshake: Anub’arak, Diablo, Uther, Kael’thas, Greymane

 

Utilizing massive Malthael damage, Flame is Lame secured the first 2 Punishers and forced Firm Handshake to play behind on talent tiers. However, Firm Handshake did a great job at shutting down Medivh’s stacks of Masters Touch. Their consistent picks allowed Firm Handshake to catch up in experience and even challenge the Core 15 minutes in:

Thanks to the previously mentioned Malthael damage, Flame is Lame stayed alive and made a bold decision 3 minutes later by trading away a Punisher and rushed for Firm Handshake’s Core:

After four straight wins, Flame is Lame lost their first map in this best-of-three series.

 

Game 2 – Sky Temple

Flame is Lame: Stitches, Dehaka, Auriel, Lunara, Genji

Firm Handshake: Tyrael, Uther, Malthael, Greymane, Li-Ming

 

With their tournament life on the line, Flame is Lame rediscovered their focus in Game 2 by holding down a consistent lead in kills and Temple control. Firm Handshake nearly saved themselves with a 3-0 at the end of the game but didn’t watch their Core closely enough, losing a lot of damage to catapults and the remainder to a freely given temple. This set up a third game in this best-of-three Grand Finals.

 TR4PQU33N showed us the power of Genji in the following clip, punishing the tight formation of Firm Handshake with a deadly Dragonblade:

 

Game 3 – Battlefield of Eternity

Flame is Lame: Varian, Rehgar, Genji, Malthael, Medivh

Firm Handshake: Stitches, Diablo, Uther, Kael’thas, Greymane

 

Battlefield of Eternity was a tale of two games. Firm Handshake came out ahead early with by pushing down Forts with Immortals, but Flame is Lame dominated on kills. At the end, Flame is Lame had 24 kills to Firm Handshake’s 6. In fact, Flame is Lame managed to wipe out the entire Firm Handshake team not just once, but twice in the game. Check out the following clip for the first team wipe:

Flame is Lame won Week 2 of the Heroes Hype Tempo Storm Series 2 by defeating Firm Handshake 2-1.

 

If you missed Week 2 of the Heroes Hype Tempo Storm Series 2, the videos can be viewed below:

 

Amateur teams can register now for Week 3, held on Wednesday July 5th via Battlefy here.

 

Amateur Hero Trends

 

Note: The following statistics are based solely on the games streamed during the HGC Open Division and Heroes Hype tournaments, thus serving as only a slice of the overall amateur meta. 38 games were analyzed this week.

Not much has changed over last week’s meta, but it will be interesting to see what Wednesday’s balance patch does to Tassadar, Dehaka, Uther and Genji.

 

Warriors: Anub’arak continued his dominance on the meta with a staggering 97% participation this week. However, he was picked far more times than last week, showing up in 18 games while being banned out in 19 games. His influence will likely remain, as he went unchanged in Wednesday’s balance patch.  

Like last week, Dehaka was another primary focus for warriors with 68% participation (19 games played and 7 games banned). It also doesn’t look like Stitches is going anywhere in the current meta as he was played in over half of the games streamed this week (21 games played, 4 games banned) and was a favorite for Flame is Lame’s Shot. Finally, D.Va stood out as an interesting case this week, only showing up in 9 games, three of which were the HGC Open Division Finals.  

 

Assassins: Genji continues to be the must-pick assassin in the game due to his high mobility and tendency for amateur players to consistently land Swift Strike resets. He reached a 97% participation rate this week, being played in 27 games and banned in 10 others. Like last week, Greymane came in second for the assassins with 76% participation, 23 games played and 6 games banned.

 

Support: Like Genji and Anub’arak, Uther showed up in nearly every streamed game this week, being played 16 times and banned out 21 times. This hero will be an important one to follow over the next week due to the balance patch reducing the armor he doles out from 75 to 50, as well as increasing Benediction’s cooldown from 40 seconds to 60.

Tassadar was banned more times (18) than he was picked this week (14), primarily in the first ban phase. When banned in the second phase it was to deny the combo with Valla and Auriel or with a single squishy assassin like Genji, Tracer or Valla.

Amateur Events for Next Week:

 

Wednesday July 5th: Heroes Hype Tempo Storm Series 2 Week 3

Stream: https://www.twitch.tv/heroeshype 

Register Here via Battlefy

Heroes Hype Weekly Amateur Recap – June 23rd, 2017

Bloodlust Open: Cup #4

The final chance for amateur teams to earn points to qualify for the Bloodlust Open Finals was Tuesday night during the Cup #4 tournament. Cup #3 champions Buttered Toast returned to the finals to square off against the HGC Open Division runners up Imported Support. You’ll recognize many of the names on Buttered Toast: Khroen, McIntyre, Arthelon, Yuuj, and ishb00.   

This best of three series actually only consisted of one grueling 34-minute game on Tomb of the Spider Queen, when Buttered Toast killed two heroes to secure themselves a 33 minute Boss. Game 1 ended around 1:30 AM EDT and Imported Support forfeited the rest of the series due to time constraints.

If you missed the Bloodlust Open: Cup #4, the video can be seen here

 

The Bloodlust Open Season Finals will begin at 10 AM PDT on July 15th, 2017.

Heroes Hype Tempo Storm Series 2 Week 1:

It was a busy week for amateur Heroes of the Storm players, as the Heroes Hype Tempo Storm Series 2 kicked off on Wednesday night. This six-week tournament features five weeks of league play followed by the Series Finals on July 26th, where the top 8 teams from Weeks 1-5 will compete. Be sure to contribute to the prize pool by redeeming a free $1 coupon on the tournament’s Matcherino page, using the code hhtempo2. More information on the Heroes Hype Tempo Storm Series 2 can be found here.  

If you felt déjà vu in the Week 1 finals, you weren’t alone as the Series 1 champions 101st North Umberland Fusiliers (formerly Four Guys and a Legend) took on the Series 1 2nd place team The New Guys.

Game 1 – Battlefield of Eternity

101st North Umberland Fusiliers: Stitches, Arthas, Malfurion, Thrall, Lunara

The New Guys: Diablo, Dehaka, Uther, Li-Ming, Tychus

 

Despite Malfurion’s recent nerfs, 101st North Umberland Fusiliers deployed a deadly combination from Stitches’ hook (played by Jin) into Malfurion’s root (played by elhayM). By consistently landing this combo, 101st dominated Game 1, securing pick after pick and winning each Immortal phase. Taking the Core in under 15 minutes, 101st North Umberland Fusiliers led the kill count 20-1 and won Game 1.

Be sure to check out this blind hook landed by Jin, demonstrating great map awareness and complete control over the Undead abomination.

 

Game 2 – Infernal Shrines

101st North Umberland Fusiliers: Johanna, Dehaka, Uther, Auriel, Valla

The New Guys: Diablo, Stitches, Rehgar, Greymane, Kael’thas

 

It’s easy to see that mind games were a part of this series, as The New Guys drafted Stitches themselves after suffering from Jin’s deadly hooks in Game 1. However, it wouldn’t be enough to burn down the incredible sustained health pools of Johanna, Dehaka, Uther and Auriel. Taking each Punisher, 101st North Umberland Fusiliers continued the tight grip they had during Game 1 to destroy The New Guys’ Core in under 13 minutes.

 101st North Umberland Fusiliers won Week 1 of the Heroes Hype Tempo Storm Series 2 by defeating The New Guys 2-0.

 

If you missed Week 1 of the Heroes Hype Tempo Storm Series 2, the video can be viewed here.

Amateur teams can register for Week 2 via Battlefy here.

 

Amateur Hero Trends

Note: The following statistics are based solely on the games streamed during the Bloodlust and Heroes Hype tournaments, thus serving as only a slice of the overall amateur meta. In future weeks, I will work to incorporate additional information from off-stream games.  

 

Warriors: Anub’arak had 100% participation in the 13 streamed games, but was only played in 3 games during the Bloodlust Open. In all 10 games where he was banned, it was during the first ban phase, showing his continued relevance in the meta.

Dehaka was another primary focus for warriors, seeing 76% participation (6 games played, 4 games banned). Additionally, the effects of the Mid Season Brawl were quite clear on the amateur scene as the popular in Europe Stitches was played 7 times this week.  

 

Assassins: Genji was the most popular assassin this week, reaching 92% participation. The cybernetic ninja was played 5 times and all 7 of his bans were during the first ban phase.

Greymane came in second for the assassins with 69% participation, 5 games played and 4 games banned. Valla closely followed with 5 games played and 2 games banned, reaching 54% participation.

 

Support: Uther showed up in every streamed draft this week, being played in 9 games and banned in 4. His influence on the meta clearly showed as he was the first overall pick 7/9 times and was part of the first ban phase each time he was banned.

Auriel was the second most popular support, seeing 72% participation. She was played in 8 games and banned in 2 others. She was paired with Valla in half of her games.

 

Amateur Events for Next Week:

 

Monday 6/26/17 6 PM PDT HGC Open Division Cup 1 https://www.twitch.tv/arcane8 Register Here
Wednesday 6/28/17 6 PM PDT Heroes Hype Tempo Storm Series 2 Week 2 https://www.twitch.tv/heroeshype Register Here

Announcing the Heroes Hype Tempo Storm Series 2!

We had so much fun with the first season of the Heroes Hype Tempo Storm Series, we just had to bring it back!

Heroes Hype is excited to announce our continued partnership with Tempo Storm in an ongoing effort to grow the amateur Heroes of the Storm scene. The Heroes Hype Tempo Storm Series 2 is a six-week amateur Heroes of the Storm tournament. Starting on Wednesday June 21, assemble your team for five weeks of league play. Your accomplishments and victories here will earn you season points and the top 8 teams at the end of five weeks will be invited to compete in the Finals for a cash prize pool!

Join us over the next two months for a competitive, entertaining and welcoming tournament series aimed at improving your Heroes of the Storm skills!

Schedule

Click on each week to register your team on Battlefy!

 

  • Heroes Hype Tempo Storm Series 2 Final
    • Wednesday July 26, 2017 at 6 PM PDT
    • The Top 8 teams from Weeks 1-5 will qualify and play for prizing.

 

Prizing

Your team will earn points for every week of the Heroes Hype Tempo Storm Series that you play in:

  • 1st place: 4 points
  • 2nd place: 3 points
  • 3rd place: 2 points
  • 4th place: 1 point
  • Every round played: 1 point

The top 8 teams with the most points at the end of Week 5 will be invited to the Finals will be competing for cash.

Additionally, the Heroes Hype Tempo Storm Series is community funded tournament, so check out our Matcherino page to see how you can donate as well as the variety of backer rewards that are available.

Finally, for just a moment of your time you can easily donate a free dollar to the tournament prize pool! On the Matcherino page, click Donate and enter in the code: hhtempo2 – this simple action raises the prize pool for our hard-working amateur teams.

 

How to watch

Watch all of the action every Wednesday night over on the Heroes Hype Twitch channel: https://www.twitch.tv/heroeshype! Be sure to follow us on Twitch to be notified when the tournament goes live!

 

Casters

This season, your friendly neighborhood casting duo of Halorin and Tempo Kala return to bring you the action each and every week! Halorin is a staple in the amateur Heroes of the Storm community who recently helped cast the Heroes of the Dorm 2017 tournament. Casting alongside Halorin, Kala wears many hats for Tempo Storm’s pro team, serving as manager, analyst and coach.

Tune in to learn mechanics and strategies from this dynamic duo as they hype you up for the matches and make you laugh along the way.

 

Rules

Before registering, each team will need to read over the rules for the tournament series. The complete rules can be found here.

 

Contact

Heroes Hype Discord (Tournament Announcements and Administration): https://discord.gg/6br2TCZ  

Heroes Hype Website: http://heroeshype.com/     

Heroes Hype Twitter: https://twitter.com/HeroesHype

 

Tempo Storm Website: https://tempostorm.com/

Tempo Storm Twitter: https://twitter.com/Tempo_Storm